Bestiary, updated Skill Points and more in 0.2!
Keyword RPG » Devlog
It's the first major update to the game! Have a changelog:
- A bestiary page has been added, which contains a slew of example NPCs for different archetypal settings.
- The skill point system now uses checkboxes that get cleared instead of a number that goes up and down, as suggested by my friend Ackro.
- Expanded the explanation of resistance rolls to clarify their use cases, also with Ackro's help.
- Rewrote a few Keywords so the system now only uses d6s. Now you non-diceheads don't need to get your phone out every time you perform a Flaming or Freezing action!
- Reformatted a couple things, including the character sheet, so they (arguably) look a bit nicer. The whole doc still needs a graphic design pass though, for sure.
- A bunch of minor punch-ups I don't remember and nobody will notice, probably.
Hey, that Ackro person seems pretty cool... check out her art on Newgrounds! https://ackrostation.newgrounds.com/
Files
Keyword RPG v0.2.pdf 241 kB
Jan 14, 2024
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Keyword RPG
A freewheeling, setting-agnostic TTRPG where YOU pick the mechanics!
Status | In development |
Category | Physical game |
Author | Sixten Machado |
Genre | Role Playing |
Tags | Indie, Multiplayer, Tabletop role-playing game |
Languages | English |
More posts
- PDF fancificationFeb 27, 2024
- Yooooo, whaaaaat?????Jan 03, 2024
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